A big whine about Metaphor: ReFantazio's real-time combat, among other things
Let me have this
One thing I didn't touch on much in my Metaphor: ReFantazio review was its real-time combat: your ability to deck monsters out in the field without having to enter into a turn-based affair. So here I am, with some more thoughts on it. Namely, that I'd rather it arrives in the inevitable Persona 6, or otherwise in a renewed state. I don't think it's all that good, really.
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