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Object-ive Review: Cyberpunk 2077's scanner

Under the skin

An image of the character Victor Vektor in Cyberpunk 2077, wearing glasses and standing near some computer displays.
Image credit: CD Projekt

Cyberpunk 2077’s scanner was a brilliant idea I wanted more from. I would happily sacrifice every traced ray outside the Afterlife bar to voyeur more deeply into the lives of Night City passers-by. I don’t think that’s how development works but I’d do it. I’d un-trace those rays so hard. Some of the game's best writing is in those short text messages fixers send you before gigs and I always wanted that extra layer of microfiction. As it exists now, the scanner tells you someone’s name, affiliation, crimes they're wanted for, and some truly, heinously boring wasted real-estate like "8% resistant to poison". What a shitty eulogy that would make.

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